using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DrawWireframe")]
	public class DrawWireframe : MonoBehaviour
	{
		public DrawWireframe(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DrawWireframe(IntPtr address)
			: this(address, "DrawWireframe")
		{
		}

		public void OnPreRender()
		{
			method_8("OnPreRender");
		}

		public void OnPostRender()
		{
			method_8("OnPostRender");
		}
	}
}
